Getting Assets for your Game

If you’re not an artist, sound editor, or animator (and you’re probably not one of those!), finding assets to use in your games can be a tedious, time-consuming, and expensive process. Unless you’re willing to pay for (or have a friend/partner willing to make you) custom assets, the next best thing is to look around for free and low-cost assets that you can design a game around. I suggest you find the artwork, sound, and animations you want to use in your game before building it, that way you’re not stuck changing game elements and themes, stretching/skewing images, and so on.

Here are some of my favorite sites for getting game assets:

Have any of your own favorites you’d like to share? Leave a comment below!


NOOK Tips for Corona Devs

Given the chaos of the last few weeks with imminent arrival of the NOOK HD/HD+, I thought I’d share a few tips and lessons learned.

1. The NOOK team has started rejecting letterboxed apps. If you’re not willing to resize your entire app, you can create an extra large background to make sure the entire screen is covered, or use zoomEven instead of letterbox. Make sure to update your screenshots, the NOOK team is looking for that too.

2. The NOOK team will now reject your apps for using system.openURL to cross promote other apps, or to prompt the user to upgrade from a trial version to paid. That’s because the Corona team recently added APIs native.showPopup(“rateApp”) and native.showPopup(“appStore”) around the same time of the NOOK HD/HD+ announcement.

3. Unfortunately, the APIs added above (rateApp/appStore) caused a crash on the NOOK HD/HD+. It was only recently fixed in daily build 933. Many of my submissions were rejected because of this!

4. If you’re still using OpenFeint, make sure you add release notes to your NOOK submissions pointing out that OpenFeint connection errors are beyond your control. I’ve had a couple rejections because the reviewer got a 405 error when trying to load OpenFeint in an app (OpenFeint was experiencing system issues at the time).

I hope this makes your experience go a bit more smoothly :-)

Have any other recent NOOK tips? Leave them in the comments!

The Mail Button.

We’ve begun rolling out a “Mail Button” on the title screen of our games. The hope is that it will allow us to form a better connection with our players by giving them a way to send us comments, suggestions, and bugs without leaving a review and hoping that we see it.

So far, over 50 players have utilized the button (that’s a lot for a small company like us!), and we hope that number will only grow from there.


Google Play. Free.

That’s right. We’ve made all our games on Google Play free to download:

  • Domino Dog Worlds
  • Domino Dog – Daily Challenge
  • Chip Breaker
  • Line Bot
  • Domino Dog (the original)

Plus, in both Domino Dog Worlds and the Daily Challenge, you can now purchase the same power-ups as iOS users!

Let’s get gaming!

Puzzle & Runner Games For All!

We’re still working on the site. Puzzle Runner LLC develops Puzzle & Runner games using Corona SDK for iOS, Android, Nook, and the Amazon AppStore.

8/02/2012: We’ve added some basic information to each of the game pages.
8/05/2012: We’ve added links to the App Store, Google Play, Nook, and Amazon to each of our products.
8/06/2012: Added some icons, re-formatted product pages, added a contact form.